• Sound Development and Sampling


    INDEX of Sampling And Sound Development
    Secrets of Sampling
    Using your Hardware Sampler Creatively
    How to Burn a Sample CD Rom
    Surviving SCSI Hell
    Resources for Emu Hardware Samplers
    Connect your Hardware Sampler to your PC
    Emulator X2 Soft Sampler
    Working as a Sound Developer
    Build your own Soft Synth with SoundFonts
    Downloadable Sounds at zZounds
    Kontakt
    Field Recorders
    Audio for Video and Film
    Review of Sound Forge
    Tweak's Sample CD Roms
    Tweak's Synth Patches for Select Synths
    Convert your ESI banks to EOS
    Zoom H4 Review
    Samplers Price List
  • Proteus/1 Sound Patches


    This page currently contains 23 Proteus/1 Sysex patch banks. They were collected from various sources. For my uses, I've grouped some of them into logical divisions to make it easier to find things.
    If you're currently running the factory defaults in patch locations 64 through 127, you don't need to save them since the factory defaults are included here. Otherwise, save your user presets before you load any of these banks. These banks WILL OVERWRITE your current user patch locations 64 through 127!
    All banks were saved from the Proteus/1 user area (patches 64 thru 127) using the SEND MIDI DATA - User Presets item in the Proteus/1 master menu. The data was received by Cakewalk and then saved to the indicated Sysex file names. The Proteus/1 ID must be set to unit 00 to load the patch banks back into your Proteus/1. Use your sequencer software or other sysex transmission program to send the patch banks to your unit.
    If you have trouble loading the patch bank .SYX files into your computer sequencer program, you may need to use a standalone Sysex Utility program. Check the ones listed on my FAQ page.

    Note: All sysex files listed on this page are contained in PR1_ALL.ZIP (108k). Please download this file and extract the desired patch banks. You can obtain the ZIP file extraction utility from this site.

    Proteus 2000 Patch List

    Proteus/1 Setup Functions
    Proteus/1 Factory Patches
    PR1_USER.SYX - Uses patch locations 64 through 127. (17k)
    Proteus/1 Guitar Patches
    PR1_GUIT.SYX - Uses patch locations 64 through 106. (17k)
    Proteus/1 Piano Patches
    PR1_PIAN.SYX - Uses patch locations 64 through 127. (17k)
    Proteus 2000 Patch Editor
    Proteus/1 Patches from Sweetwater Sound
    PR1_SWET.SYX - Uses patch locations 64 through 127. (17k)
    Proteus/1 Patches, Bank 1
    PR1_BNK1.SYX - Uses patch locations 64 through 127. (17k)
    Proteus/1 Patches, Bank 2
    PR1_BNK2.SYX - Uses patch locations 64 through 120. (17k)
    Proteus/1 Patches, Bank 3
    PR1_BNK3.SYX - Uses patch locations 64 through 124. (17k)
    Proteus/1 Patches, Bank 4
    PR1_BNK4.SYX - Uses patch locations 64 through 124. (17k)
    Proteus/1 Patches, Bank 5
    PR1_BNK5.SYX - Uses patch locations 64 through 127. (17k)
    Proteus/1 Patches, Bank 6
    PR1_BNK6.SYX - Uses patch locations 64 through 114. (17k)
    Proteus/1 Patches, Bank 7
    PR1_BNK7.SYX - Uses patch locations 64 through 127. (17k)
    Proteus/1 Patches, Bank 8
    PR1_BNK8.SYX - Uses patch locations 64 through 127. (17k)
    Proteus/1 Patches, Bank 9
    PR1_BNK9.SYX - Uses patch locations 64 through 127. (17k)
    Proteus/1 Patches, Bank 10
    PR1_BNKA.SYX - Uses patch locations 64 through 127. (17k)
    Proteus/1 Patches, Bank 11
    PR1_BNKB.SYX - Uses patch locations 64 through 127. (17k)
    Proteus/1 Patches, Bank 12
    PR1_BNKC.SYX - Uses patch locations 64 through 127. (17k)
    Proteus/1 Patches, Bank 13
    PR1_BNKD.SYX - Uses patch locations 64 through 127. (17k)
    Proteus/1 Patches, Bank 14
    PR1_BNKE.SYX - Uses patch locations 64 through 127. (17k)
    Proteus/1 Patches, Bank 15
    PR1_BNKF.SYX - Uses patch locations 64 through 127. (17k)
    Thanks to Edgardo Martinez in Argentina for these patches. [email protected].
    Proteus/1 Patches, Bank 16
    PR1_BNKG.SYX - Uses patch locations 64 through 127. (17k)
    Thanks to Edgardo Martinez in Argentina for these patches. Lots of effects here. [email protected].
    Proteus/1 Patches, Bank 17
    PR1_BNKH.SYX - Uses patch locations 64 through 127. (17k)
    Thanks to Edgardo Martinez in Argentina for these patches. [email protected].
    Proteus/1 Patches, Bank 18
    PR1_BNKI.SYX - Uses patch locations 64 through 127. (17k)
    Thanks to Edgardo Martinez in Argentina for these patches. [email protected].
    Proteus/1 Arpeggio Patches
    PR1_ARP.SYX - Uses patch locations 64 through 127. (17k)
    These are some patches designed by Mark Johnson; 2nd Sanctum BBS. (817) 784-1178. They allow you to play arpeggios with 1 keystroke. Each 'ARP' uses 2 or 3 other linked patches to create an arpeggio effect. The patches work in a limited keyboard range.
    Proteus/1 Proto Logic Patches 1
    PR1_NV1.SYX - Uses patch locations 64 through 127. (17k)
    I believe these patches require the Proto Logic upgrade to the Proteus/1.
    Proteus/1 Proto Logic Patches 2
    PR1_NV2.SYX - Uses patch locations 64 through 127. (17k)
    I believe these patches require the Proto Logic upgrade to the Proteus/1.
    Do you have any Proteus/1 patch banks that are not shown here? If so, and you'd like to share them on this page, attach them to an E-mail message and send them to the address below.

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    Copyright © 2000 - 2002 Don Buczynski
    San Diego, California
    Last Updated: 9/05/02

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